![]() Jackson showed us what it looks like when you'll chop down trees in the game, and with each whack a tree wiggled and ultimately bowed before crashing down. These characters are far more defined than in any Zynga game to date, but so is the world. ![]() ![]() From the bright colors to the numerous points of animation in the characters and the environment this game is turned up to 11 when it comes to looks. The first thing players will notice when they arrive in CastleVille is simply the visual fidelity. "CastleVille, to us, is one of the most beautiful games that we've been able to create to date," Jackson gushes to us. ![]() While we'd go with the latter, it's nevertheless impressive. CastleVille takes the tried and true formula of building your own sprawling property to manage and adds touches that competitors either haven't thought of or had the resources to muster. And along the way, you might happen upon something new entirely. When there's no need to reinvent the wheel, you simply make it smoother, give it more traction and maybe even a shiny rim. And after a look at the game, courtesy of Creative Director Bill Jackson, CastleVille's approach is clear: Sweat the small stuff. That said, Zynga Dallas's debut game, CastleVille, has massive shoes to fill as the fourth major 'Ville game. Games like FarmVille, FrontierVille and CityVille popularized the standard for what most Facebook games look and feel like.
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